THINGS FOR ME TO LOOK INTO LATER

LOOK INTO THIS http://stackoverflow.com/questions/4986967/loading-an-html-file-into-a-div-with-a-link
http://api.jquery.com/load/
Error Checking
Convert GTA Data
No Download
Update XML Data

Basics
Vehicle Name
Type
Anims
CompRules
Maximum Passengers
Extra Flags
Wheel Model
Wheel Scale
Wheel Scale Correction
Immunity

AI
Class
Frequency
Level
Gang

Colours
Colour 1


Audio
Engine Far
Engine Near
Horn Sample
Horn Freq
Siren Sample
Siren Freq
Door Sound

Handling
Mass
Percent Submerged
Steering Lock
Seat Offset
Damage Multiplier
Value
Flags

Dimensions
Optional Since MVL 0.98c
Dimension X
Dimension Y
Dimension Z

Centre Of Mass
Mass X
Mass Y
Mass Z

Traction
Multiplier
Loss
Bias

Transmission
Number Of Gears
Max Speed
Acceleration
Drive Type
Engine Type

Brakes
Deceleration
Bias
ABS

Suspension
Force Level
Dampening
Upper Limit
Lower Limit
Bias
AntiDrive

Lights
Front
Rear


					

Engine Sounds

Engine #1 (Modern V8)
[Far - 268][Near - 4]
Engine #2 (Sports Car)
[Far - 269][Near - 5]
Engine #3 (Vans)
[Far - 270][Near - 6]
Engine #4 (Regular)
[Far - 271][Near - 7]
Engine #5 (Heavy Vehicles)
[Far - 272][Near - 8]
Engine #6 (Hotrods)
[Far - 273][Near - 9]
Engine #7 (Sports Cars)
[Far - 274][Near - 10]
Engine #8 (Regular)
[Far - 275][Near - 11]
Engine #9 (Old V8)
[Far - 276][Near - 12]
Engine #10 (Regular)
[Far - 277][Near - 13]
Engine #11 (Regular)
[Far - 278][Near - 14]
Engine #12 (Small Electric Motor)
[Far - 279][Near - 15]


Siren Sounds

No Siren

[Sample - 0][Freq - 9200]
Ambulance Siren
[Sample - 29][Freq - 10588]
Ice Cream Jingle
[Sample - 31][Freq - 11025]
Police/FBI/Fire Siren


[Sample - 27][Freq - 10511]
Do Note, With the Police/FBI/Fire Siren, all of them have the same sound, but each has a different Frequency value, I cant tell the difference between them so I just used the Police Cruiser as the Default sound for the Selection above.

Door Sounds

Door #1
[Sample - 0]
Door #2
[Sample - 1]
Door #3
[Sample - 2]
Door #4
[Sample - 3]


Horn Sounds

Horn #1
[Sample - 0][Freq - 27513]
Horn #2
[Sample - 1][Freq - 10706]
Horn #3
[Sample - 2][Freq - 16291]
Horn #4
[Sample - 3][Freq - 18000]
Horn #5
[Sample - 4][Freq - 10842]
Horn #6
[Sample - 5][Freq - 11025]
Horn #7
[Sample - 6][Freq - 11025]
Horn #8
[Sample - 7][Freq - 29000]


Extra Vehicle Flags

1h
SIREN
2h
HYDRAULICS
4h
BARON
8h
BFROTATION
10h
EXHAUST
20h
ENGINEFLAP
40h
TANK
80h
FIRETRUCK
0h
AI_NONE
100h
AI_POLICE
200h
AI_SWAT
400h
AI_PREDATOR
800h
AI_TANK
1000h
AI_BARRACKS
2000h
AI_FBI
4000h
AI_VICE
8000h
AI_FIRETRUCK
10000h
AI_AMBULANCE
20000h
AI_TAXI
40000h
RCAUDIO
80000h
REVBEEP
100000h
GEARTHUD
200000h
NOMAXALTITUDE
400000h
TOWING VEHICLE


Vehicle Handling Flags

1h
1G_BOOST
2h
2G_BOOST
4h
REV_BONNET
8h
HANGING_BOOT
10h
NO_DOORS
20h
IS_VAN
40h
IS_BUS
80h
IS_LOW
100h
DBL_EXHAUST
200h
TAILGATE_BOOT
400h
NOSWING_BOOT
800h
NONPLAYER_STABILISER
1000h
NEUTRALHANDLING
2000h
HAS_NO_ROOF
4000h
IS_BIG
8000h
HALOGEN_LIGHTS
10000h
IS_BIKE
20000h
IS_HELI
40000h
IS_PLANE
80000h
IS_BOAT
1000000h
NO_EXHAUST
2000000h
REARWHEEL_1ST
4000000h
HANDBRAKE_TYRE
8000000h
SIT_IN_BOAT
10000000h
FAT_REARW
20000000h
NARROW_FRONTW
40000000h
GOOD_INSAND


Immunity Flags

1
Bullet Proof
2
Fire Proof
4
Explosion Proof
8
Collision Proof
16
Melee Proof
32
(Reserved For Future Use)
64
Indestructable Tires
128
Flipped Combustion Proof
Do NOT activate Flag 32, as it is reserved and presently serves no function, I still reccomend you dont use it as it could crash the game, or stop your vehicle from being loaded.


Wheel Scale Calculator





This is not to calculate your actual value, but it is here to help give you a rough idea of what each value looks like.
["0.8" is the Sentinel's default Value]
["1.5" is the Rhino's default Value]
["1.05" is the SandKing's default Value]
["0.5" is the Caddy's default Value]
["0.7" is the Most Common default Value]




Error Checking

Warnings

- No Warnings
- Error Logging is currently only for the
"Basics" fields, and it may not pick up
on all errors.
Warning's are just bringing possible mistakes or errors to your attention, your vehicle should still load but could have undesired effects.

Critical Errors

- No Critical Errors
Critical Errors if not fixed should/will not let your vehicle be loaded by MVL.




San Andreas Carcols

Vice Carcols

III Carcols

Prim
Sec
Third
Fourth



Vice City Wheels

[ID - 237]
[ID - 238]
[ID - 239]
[ID - 250]
[ID - 251]

[ID - 252]
[ID - 253]
[ID - 254]
[ID - 255]
[ID - 256]
You must Select a Wheel ID, If you don't MVL WONT load your Vehicle.

NOTE: If you have San Andreas Wheels or Dmagic Custom Wheels you still have to select an ID, but MVL will use your custom wheels instead of the selected ID.

GTA Vehicle Data Conversion

Default/Vehicles [IDE]

[III] [VC] [SA]
Handling [CFG]

[III] [VC] [SA]
Carcols [DAT]

[III] [VC] [SA 2] [SA 4]

["SA 2" means Carcols 2 Format SA Vehicles Lines]

["SA 4" means Carcols 4 Format SA Vehicles Lines]